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That Was Cool Fortnite Monster Vs Robot Live Event Reaction Free (12:21) (16.96 MB) - Jolly

this makes me pretty hyped for changes coming in season 10!
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FIND THE BUTTON

Step 1

Launch Fortnite

Once in the Fortnite Lobby, head to the Discovery game selection screen.

Launch Fortnite

Step 2

Enter Code

Navigate to the Island Code tab and enter the copied Island Code:

8685-4929-8416

Code has been copied to clipboard
Enter Code

Step 3

Press Play

If your Island Code is valid, then we will display the Island. Press Play to confirm the map, once you are back in the lobby, press play to load the Island.

Press Play

Optional

Load Islands In-Game

Alternatively, you can walk up to any featured island in the Welcome Hub and enter the code there. After a brief load time, the game you’re looking for should display.

Load Islands In-Game
Sours: https://www.epicgames.com/fortnite/en-US/creative/island-codes/find-the-button-8685-4929-8416
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Subscribe to Schedules

Fortnite Esports League

Fall 2021  -  Esports

Quick Note: Subscribing through the Auto or Manual processes is always preferred to downloading, because the games will be updated on your phone/computer if the schedule changes. Check out the Subscribing Tips below for more information.

Fortnite Esports League

Subscribe Manual

Download

How to Download a Schedule

Warning: Downloading a schedule should only be done if you are unable to subscribe above. When you download a schedule, the games do not get updated in your calendar app when the league administrator makes changes to the schedule.

When downloading your schedule, you have four format options:

ICALDownload Fortnite Esports League schedule in iCal format.

In this iCal version, all games are assigned to the EST time zone.ICALDownload Fortnite Esports League schedule in iCal format.

In this iCal version, all games are assigned without time zone information. Your calendar program should import the games using your local time zone.CSVDownload Fortnite Esports League schedule in CSV format.VCALDownload Fortnite Esports League schedule in vCal format.

  1. iCal - The most reliable format with additional information for displaying reminders prior to the game. All games are assigned to the EST time zone. Recommended for Outlook 2007-2010, Apple iCal, Google calendar, and most other programs.
    File extension = .ics
  2. iCal alternate - The dark green iCal button is an alternate version of iCal that does not have time zone information. The time zone info shoud be set by your Calendar program when you import the QuickScores schedule. Try this version if the times are off when importing the first iCal format.
    File extension = .ics
  3. CSV - Comma separated value format provides much of the same information as iCal but occasionally has problems when being imported into your calendar application. Should be used with Outlook 2003.
    File extension = .csv
  4. vCal - An older format that has been largely replaced by iCal. Use iCal if possible unless your calendar application only accepts vCal format. Can be used with Outlook 2003.
    File extension = .vcs
To get your team schedule imported into your calendar application, follow these basic steps:
  1. Click the iCal, CSV, or vCal link for the team schedule that you wish to download.
  2. A window will pop up asking if you want to Open or Save the file. Select Save and choose a location on your computer (like your Desktop) where you can retrieve the downloaded file.
  3. In your calendar application, select the Import function and when asked what file you want to import, select the downloaded file from Step 2.

Manually Subscribing

If the main Subscribe button doesn't work automatically, use these steps to manually subscribe.

  1. Copy this URL:
  2. Open your calendar application and follow these steps.
    Google Calendar:
    • In the left side bar, click the + icon next to "Add a friend's calendar" and select "From URL".
    • Paste the URL from step 1 into the box and click "Add Calendar".
    • Look under "Settings for other calendars" on the lower left and select the one that starts with "webcal://".
    • Rename the calendar to something useful and change any other settings you wish, like adding notifications.
    • It may take a few minutes to sync to the Google Calendar app on your phone. If you still don't see it, go into the app settings and look for it under "Show more". Be sure it is set to "Sync".
    Import to iPhone:
    • Select "Settings", then "Mail, Contacts, Calendars", then "Add Account", then "Other", then "Add Subscribed Calendar".
    • When it asks for "Server", paste the URL from step 1. It will validate the URL.
    • Then it will give a default "Description" name, you can change this if you wish.
    • Leave "Username" and "Password" blank. Leave "Use SSL" Off and "Remove Alarms" Off".
    MS Outlook 2003:
    • Select "Tools", then "Account Settings".
    • Then select the tab "Internet Calendars", then "New".
    • Paste the URL from step 1 into the box.
    MS Outlook 2010 / 2013:
    • Select "File", then "Account Settings" and "Account Settings" again.
    • Select the tab "Internet Calendars", then "New".
    • Paste the URL from step 1 into the box, and click "Add".
    • In the "Folder Name" box, type the name of the calendar as you want it to appear in Outlook, then click "OK".
    • Finally, click "Close".

Logan W.

Subscribe Manual

Download

How to Download a Schedule

Warning: Downloading a schedule should only be done if you are unable to subscribe above. When you download a schedule, the games do not get updated in your calendar app when the league administrator makes changes to the schedule.

When downloading your schedule, you have four format options:

ICALDownload Logan W. schedule in iCal format.

In this iCal version, all games are assigned to the EST time zone.ICALDownload Logan W. schedule in iCal format.

In this iCal version, all games are assigned without time zone information. Your calendar program should import the games using your local time zone.CSVDownload Logan W. schedule in CSV format.VCALDownload Logan W. schedule in vCal format.

  1. iCal - The most reliable format with additional information for displaying reminders prior to the game. All games are assigned to the EST time zone. Recommended for Outlook 2007-2010, Apple iCal, Google calendar, and most other programs.
    File extension = .ics
  2. iCal alternate - The dark green iCal button is an alternate version of iCal that does not have time zone information. The time zone info shoud be set by your Calendar program when you import the QuickScores schedule. Try this version if the times are off when importing the first iCal format.
    File extension = .ics
  3. CSV - Comma separated value format provides much of the same information as iCal but occasionally has problems when being imported into your calendar application. Should be used with Outlook 2003.
    File extension = .csv
  4. vCal - An older format that has been largely replaced by iCal. Use iCal if possible unless your calendar application only accepts vCal format. Can be used with Outlook 2003.
    File extension = .vcs
To get your team schedule imported into your calendar application, follow these basic steps:
  1. Click the iCal, CSV, or vCal link for the team schedule that you wish to download.
  2. A window will pop up asking if you want to Open or Save the file. Select Save and choose a location on your computer (like your Desktop) where you can retrieve the downloaded file.
  3. In your calendar application, select the Import function and when asked what file you want to import, select the downloaded file from Step 2.

Manually Subscribing

If the main Subscribe button doesn't work automatically, use these steps to manually subscribe.

  1. Copy this URL:
  2. Open your calendar application and follow these steps.
    Google Calendar:
    • In the left side bar, click the + icon next to "Add a friend's calendar" and select "From URL".
    • Paste the URL from step 1 into the box and click "Add Calendar".
    • Look under "Settings for other calendars" on the lower left and select the one that starts with "webcal://".
    • Rename the calendar to something useful and change any other settings you wish, like adding notifications.
    • It may take a few minutes to sync to the Google Calendar app on your phone. If you still don't see it, go into the app settings and look for it under "Show more". Be sure it is set to "Sync".
    Import to iPhone:
    • Select "Settings", then "Mail, Contacts, Calendars", then "Add Account", then "Other", then "Add Subscribed Calendar".
    • When it asks for "Server", paste the URL from step 1. It will validate the URL.
    • Then it will give a default "Description" name, you can change this if you wish.
    • Leave "Username" and "Password" blank. Leave "Use SSL" Off and "Remove Alarms" Off".
    MS Outlook 2003:
    • Select "Tools", then "Account Settings".
    • Then select the tab "Internet Calendars", then "New".
    • Paste the URL from step 1 into the box.
    MS Outlook 2010 / 2013:
    • Select "File", then "Account Settings" and "Account Settings" again.
    • Select the tab "Internet Calendars", then "New".
    • Paste the URL from step 1 into the box, and click "Add".
    • In the "Folder Name" box, type the name of the calendar as you want it to appear in Outlook, then click "OK".
    • Finally, click "Close".

Walter P.

Subscribe Manual

Download

How to Download a Schedule

Warning: Downloading a schedule should only be done if you are unable to subscribe above. When you download a schedule, the games do not get updated in your calendar app when the league administrator makes changes to the schedule.

When downloading your schedule, you have four format options:

ICALDownload Walter P. schedule in iCal format.

In this iCal version, all games are assigned to the EST time zone.ICALDownload Walter P. schedule in iCal format.

In this iCal version, all games are assigned without time zone information. Your calendar program should import the games using your local time zone.CSVDownload Walter P. schedule in CSV format.VCALDownload Walter P. schedule in vCal format.

  1. iCal - The most reliable format with additional information for displaying reminders prior to the game. All games are assigned to the EST time zone. Recommended for Outlook 2007-2010, Apple iCal, Google calendar, and most other programs.
    File extension = .ics
  2. iCal alternate - The dark green iCal button is an alternate version of iCal that does not have time zone information. The time zone info shoud be set by your Calendar program when you import the QuickScores schedule. Try this version if the times are off when importing the first iCal format.
    File extension = .ics
  3. CSV - Comma separated value format provides much of the same information as iCal but occasionally has problems when being imported into your calendar application. Should be used with Outlook 2003.
    File extension = .csv
  4. vCal - An older format that has been largely replaced by iCal. Use iCal if possible unless your calendar application only accepts vCal format. Can be used with Outlook 2003.
    File extension = .vcs
To get your team schedule imported into your calendar application, follow these basic steps:
  1. Click the iCal, CSV, or vCal link for the team schedule that you wish to download.
  2. A window will pop up asking if you want to Open or Save the file. Select Save and choose a location on your computer (like your Desktop) where you can retrieve the downloaded file.
  3. In your calendar application, select the Import function and when asked what file you want to import, select the downloaded file from Step 2.

Manually Subscribing

If the main Subscribe button doesn't work automatically, use these steps to manually subscribe.

  1. Copy this URL:
  2. Open your calendar application and follow these steps.
    Google Calendar:
    • In the left side bar, click the + icon next to "Add a friend's calendar" and select "From URL".
    • Paste the URL from step 1 into the box and click "Add Calendar".
    • Look under "Settings for other calendars" on the lower left and select the one that starts with "webcal://".
    • Rename the calendar to something useful and change any other settings you wish, like adding notifications.
    • It may take a few minutes to sync to the Google Calendar app on your phone. If you still don't see it, go into the app settings and look for it under "Show more". Be sure it is set to "Sync".
    Import to iPhone:
    • Select "Settings", then "Mail, Contacts, Calendars", then "Add Account", then "Other", then "Add Subscribed Calendar".
    • When it asks for "Server", paste the URL from step 1. It will validate the URL.
    • Then it will give a default "Description" name, you can change this if you wish.
    • Leave "Username" and "Password" blank. Leave "Use SSL" Off and "Remove Alarms" Off".
    MS Outlook 2003:
    • Select "Tools", then "Account Settings".
    • Then select the tab "Internet Calendars", then "New".
    • Paste the URL from step 1 into the box.
    MS Outlook 2010 / 2013:
    • Select "File", then "Account Settings" and "Account Settings" again.
    • Select the tab "Internet Calendars", then "New".
    • Paste the URL from step 1 into the box, and click "Add".
    • In the "Folder Name" box, type the name of the calendar as you want it to appear in Outlook, then click "OK".
    • Finally, click "Close".
Sours: https://www.quickscores.com/Orgs/DownloadSchedule.php?OrgDir=getseminole&LeagueID=1137140
*NEW* GUMMY FISHSTICK SKIN + NEW ICON EMOTE! (Fortnite Item Shop Reset 15th October 2021)

Fortnite

Fortnite

Have a question about Fortnite? For general info and answers to common questions about Xbox games, see:

Xbox games FAQ

Ready to play?

Get the game

Things to keep in mind

  • This game may not be available in all locales.
  • You can find information specific to this game by going to the title’s product detail page in the Microsoft Store, or to the game developer’s website:

    Epic Support Centre

For Fortnite forums and community support, visit the Xbox forums:

Xbox forums

For frequently asked questions about Fortnite, see:

Fortnite FAQ

Troubleshooting

If you have problems with Fortnite, check the Xbox status before contacting support.

Check the Xbox status page. If you see any services with alerts, expand the service, scroll down to Notifications, and sign in to receive a message when the service is up and running again.

If your Xbox console isn’t updating Fortnite

If your console doesn’t see the update, restart the console by pressing and holding the Xbox button  on your Xbox controller to open the Power Centre. Select Restart console > Restart.

If you bought Fortnite V-Bucks from the Microsoft Store but can’t find them, check your purchase history. If you see them listed, contact Epic Support.

Note V-Bucks purchased on one platform may not be redeemable on other platforms.

Mouse and keyboard support

Fortnite on Xbox supports the ability to play with a mouse and keyboard. Note that when using a mouse and keyboard on Xbox, you’ll be placed in a game with other users who also chose mouse and keyboard as their control option. To enable your setup to use mouse and keyboard, see:

Note If you’re on a child account, you’ll also need to enable settings for cross-network play to use a keyboard and mouse while playing on your Xbox console.


Did this resolve the issue?

Sours: https://support.xbox.com/en-GB/help/games-apps/game-titles/fortnite-info

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In this episode, I'm joined by Chris Pruett, Director of Publishing at Oculus. We discuss the latest VR hardware and the overall adaptation rate of the platform. The Oculus ecosystem and the type of content that has reached financial success on it. As well as the future of virtual and augmented reality.
TWIG #135: EA Mobile breakdown, Apple's battle against Microsoft and Epic
Welcome everybody to This Week In Games! News for today: #1 Tim Cook faces harsh questions about the App store from Judge in Fortnite Trial #2 why Apple says Microsoft's xCloud game streaming isn't on the iPhone #3 EA Mobile LINKS: Level Up 2021 Hosts: Mishka Katkoff, Eric Kress, Adam Telfer and Eric Seufert
Life Post Acquisition with Lou Fasulo, CEO of Starform (previosly Z2)
Zynga, Playtika, Tencent, Stillfront, Embracer, and many more are achieving fantastic growth through M&A. In many ways, acquiring gaming studios has become the norm for growth for successful gaming companies. Yet we tend to forget how volatile M&A tends to be. According to research and a recent Harvard Business Review report, the failure rate for mergers and acquisitions (M&A) sits between 70 percent and 90 percent when looking at all industries combined. In this episode, I'm joined by Lou Fasulo, former CEO of Z2, which was acquired by King in 2015 and shut down in 2019. In many ways, the acquisition of Z2 represents the more common way acquisitions tend to play out. After a bloomy dating period comes the honeymoon, which is followed by the challenges of functioning effectively as a part of a larger corp. As the challenges mount, the result is often the dismantling of the acquired entity. ---- LINKS: Secrets of Game Growth  Level Up 2021
TWIG #133: Scopely's Game Acquisition Approach, Our Analysis of Zynga, Ubisoft goes F2P, Xbox Partners with Timi
Welcome everybody to This Week In Games! News for today: #1 Ubisoft's free-to-play turn could be the new normal for big franchises #2 Xbox teams up with Tencent’s Honor of Kings maker Timi Studios #3 HOW SCOPELY TRIES TO DO GAME ACQUISITIONS THE RIGHT WAY #4 Zynga Quarterly Earnings Call LINKS: Secrets of Game Growth with Deconstructor of Fun, Mobile Dev Memo & Twitter Level Up 2021 Hosts: Mishka Katkoff, Eric Kress, Adam Telfer and Eric Seufert
The Five Dysfunctions of a Team
the book: The Five Dysfunctions of a Team  the author: Patrick Lencioni  the hosts: Joakim Achren, Sophie Vo and Michail Katkoff
Newzoo’s 2021 Trends to Watch in Games
Newzoo is the world's most trusted source for games and esports analytics and market research. They have a fantastic team of experts providing insights and expertise that helps developers, publishers, and platforms around the World. In this episode, we discuss Newzoo's services and dive deep into their latest cloud gaming and mobile gaming reports.  Kudos to Candice Mudrick and Tom Wijman for joining the podcast. 👉Newzoo's latest trend reports
Facebook's Games Marketing Insights for 2021
2020 was a monumental year for mobile gaming. Facebook's Games Marketing Insights for 2021 report provides several new and unique insights that will help you plan for the year ahead. The report dives into changing player behavior, demographics, motivations, preferences, and spending habits. To save you time, we recorded a podcast episode with Stephen Gray, Ph.D., Consumer Research Manager at Facebook, and went through the report in detail. Some of the fascinating takeaways from the podcast: Core gamers adopted mobile. The major new audience getting into mobile games are core gamers who flocked especially into shooter games. Familiarity is becoming vital. Three out of four games downloaded in the Western markets were familiar to the player in advance. In South Korea, a more mature mobile gaming market, 9 out of 10 games downloaded were familiar to the players in advance. The top is evolving. 42 new games entered the top 100 grossing charts. This is nearly double that in 2019. This changes the perception that the top is never changing but it also speaks of the diminished staying power of top-grossing games. Download the report.
TWIG 130: EA's New Battlefield Game, Epic vs. Apple, New Leadership for Overwatch
Welcome everybody to This Week In Games! News for today: #1. EA announced its new Battlefield game #2. Fortnite’s Mastermind Goes to Battle With Apple #3. New Leadership for Overwatch LINKS: - LILA Games Job Opportunities: https://www.lilagames.com/jobs/ - JK's New Investment Podcast: SUPER STONK BROS: APPLOVIN IPO BREAKDOWN - Get Notified of GameMakers Events!
TWIG 129: Applovin Falls 19%, Playstation IP to Mobile, Square Enix M&A Rumors, JK Retiring!
Welcome everybody to This Week In Games! News for today: #1. AppLovin Shares Fall 19% in Market Debut #2. Sony wants to bring its top PlayStation franchises to mobile #3. Multiple potential buyers interested in Square Enix reporting JK's NEW INVESTMENT PODCAST: - SUPER STONK BROS: APPLOVIN IPO BREAKDOWN SPONSOR: - Betahat: Reading the pulse of the consumer is at the heart of everything we do. With each engagement, we combine industry expertise with the research and analytical methodologies targeted to your specific needs. From research surveys to ethnographies, market segmentations to predictive modeling, we offer a full suite of services. Your hosts: - Miska Katkoff (@m_katkoff) - Joe Kim (@jokim1) - Eric Kress (@ekress) - Adam Telfer (@adamwtelfer) As always, pls feel free to send us feedback!
Games That Last a Decade with Ken Go, CEO & Founder of DECA Games
Which one is more important - to ship a good game or to grow a good game? DECA Games founded by Ken Go is a truly unique gaming company. They became highly successful by reversing the steps to success. Instead of developing new games, the company started off by first growing live games. Only after proving successful in operating decade-old titles have they taken a step towards developing and one-day shipping games of their own. I encourage all to listen to this episode whether you're interest in live services, company building, or both.
Blockchain Basics In Gaming Explained | Upland's Dirk Lueth
Dirk Lueth Co-founder of Upland Explains Blockchain Basics and How It's Used in Games SPONSOR: - XSOLLA: Xsolla Funding Club is a complimentary matching service that puts video games like yours in front of multiple publishers and investors. Join Xsolla Funding Club today at Xsolla.com/funding. Your host: - Joe Kim (@jokim1) Speaker: - Dirk Lueth, Co-founder Uplandme UPLAND: Upland Website
TWIG 128: Epic Will Lose $300M on Epic Games Store, Epic Raises $1B for Metaverse, Could Apple/Google Kill F2P?
Welcome everybody to This Week In Games! News for today: #1. Epic will lose over $300M on Epic Games Store exclusives, is fine with that #2. EPIC Games raises $1B for long-term metaverse plans, with $200M from Sony #3. Could Apple and Google pull the plug on mobile game monetisation? #4. Wild Rift is League of Legends predictions SPONSOR: - XSOLLA: Xsolla Funding Club is a complimentary matching service that puts video games like yours in front of multiple publishers and investors. Join Xsolla Funding Club today at Xsolla.com/funding. Your hosts: - Miska Katkoff (@m_katkoff) - Joe Kim (@jokim1) - Eric Kress (@ekress) - Adam Telfer (@adamwtelfer) As always, pls feel free to send us feedback!
How War Robots Grossed $500M with Vladimir Krasilnikov, CPO at Pixonic
War Robots is the largest tactical shooter on mobile having grossed $500M since launch.  Despite the massive success, the beginning of the game's journey was very rough. The game launched as a barebone version boasting KPIs that were unimpressive at best. Yet with hard work, smart decisions, determination, and having their back against the wall the team at Pixonic was able to not only turn the game around but turn it into a massive success. Guest: Vladimir Krasilnikov Host: Mishka Katkoff
The Dos and Don'ts of Cross-Platform Development with Maxwell Zierath
Cross-platform makes all the sense on the paper. More platforms increase your games' reach and will limit your dependency on a single platform. Yet despite all the tools, cross-platform development remains extremely difficult and thus incredibly risky. In this episode, we discuss the following questions: How do you approach cross-platform development? Do you focus on one platform? If so, which one? Do you start with the hardest or the easiest? Do you do it all internally or so use partners to make ports? Do you have a dedicated team to work on tools for cross-platform development? What happens when your game goes live. How do you make updates? Shoutout to Maxwell Zierath for joining the podcast.
TWIG 127: Clash of Clans 3 New Games, Tencent Timi $10B in 2020, Manticore Raises $100M
Welcome everybody to This Week In Games #127. News for today: #1. Exclusive: Tencent's Timi gaming studio generated $10 billion in 2020, sources say #2. Manticore Games raises $100M for user-generated games in the ‘multiverse’ #3. Clash Of Clans Reveals Three New Games: Clash Quest, Mini, & Heroes #4. Wild Rift is League of Legends for everyone (We didn't really cover this) SPONSOR: - The Industry's Best Market Research Firm: Beta Hat Your hosts: - Miska Katkoff (@m_katkoff) - Joe Kim (@jokim1) - Eric Kress (@ekress) - Adam Telfer (@adamwtelfer) As always, pls feel free to send us feedback!
TWIG #126: Rocket League Mobile, League of Legends Wild Rift, & Tencent Regulatory Compliance
Welcome everybody to This Week In Games #126. News for today: #1. Rocket League Coming to Mobile #2. The 'League of Legends: Wild Rift' Open Beta Is Out Now in the Americas on iOS and Android alongside Version 2.2 #3. Tencent Stresses Regulatory Compliance as Profits From Gaming, Payments Surge News that Triggered Eric: #1. Qualcomm is reportedly developing a Switch-like Android gaming device #2. EA developing new PGA Tour game, its first golf title in six years #3. The Global Cloud Gaming Market Is on Track to Generate Revenues of $3.2 Billion by 2023 | Newzoo #4. Nexon invests $874 million in Hasbro, Bandai Namco, Konami, and Sega Sammy LINKS: - Creators at Work Podcast & Brett Nowak's Liquid & Grit Gaming Market Research Company Your hosts: - Miska Katkoff (@m_katkoff) - Joe Kim (@jokim1) - Eric Kress (@ekress) - Adam Telfer (@adamwtelfer) As always, pls feel free to send us feedback!
Game Publishing on Roblox | Gamefam CEO Joe Ferencz
The creator community on Roblox to date has consisted of many younger former players that have advanced from playing to building games on the platform.  Many have wondered when and if the platform would start bringing in more professional developers and publishers.  ' Here with us today to talk about Roblox’s development platform and opportunity space for devs is Joe Ferencz, CEO of GameFam. Gamefam is a recent venture backed startup specifically targeting Roblox and aiming to become the first big gaming company focused on the platform   The company was founded in 2019, currently lists 37 full time employees and 8 live games on Roblox including Ultimate Driving and Hot Wheels Open World. Host: Joe Kim, CEO LILA Games: https://www.linkedin.com/in/jokim/ Guest: Joe Ferencz, CEO Gamefam: https://www.linkedin.com/in/joe-ferencz-ba76b78/ LINKS: https://gamefam.com/ Interview on GameMakers Youtube: https://youtu.be/ym4Xluf6P4Y
Scaling So Far with Savage Game Studios
CEO & Co-Founder of Savage Game Studios, Michail Katkoff, joins Matthew Ellis for a chat in the latest episode of Scaling So Far 🎙 Having led and built teams at the like of Supercell, Rovio & Zynga in the past, Michail shares advice on hiring awesome studio talent, the impact of having leaders who listen, & keeping your culture alive & evolving 👾 ... oh & he answers the question on everyone's lips - what being a "Savage" means to them 🤔 Listen in & follow Deconstructor of Fun for more #freetoplay insights from Michail 👌 Scaling So Far podcast: 🎧 https://lnkd.in/dYZsyXq 🎧
TWIG #125: Mr. Beast VC Fund, IronSource SPAC, 2K Tiger Woods, Discord $10B+, NYT Games Biz ft. Dean Takahashi from GamesBeat
Welcome to TWIG #125! Today we cover: #1. MrBeast’s management company, Night Media, has a new venture fund that’s backed by creators #2 2k Sports Acqures HB Studios, signs PGA Tour 2k deal with Tiger Woods #3. Thoma Bravo SPAC Agrees to Take IronSource Public #4. Facing Post-Trump Slowdown, New York Times Eyes $100 Billion Games Market #5. Discord exploring sale that could be worth more than $10 billion LINKS: #1. AdTech + Game Studios | The big DANGER from Applovin and Zynga #2. Consumer Insights In Gaming Guest: - Dean Takahashi, Lead Writer VentureBeat & GamesBeat Hosts: - Miska Katkoff (@m_katkoff) - Joe Kim (@jokim1) - Eric Kress (@ekress) - Adam Telfer (@adamwtelfer) As always, pls feel free to send us feedback! Check out TWIG on the GameMakers YouTube Channel!
Danger of Integrated Studios + Ad Networks: Applovin and Zynga
Recently Applovin a major ad network and games studio - announced the acquisition of Adjust which is a company known as an MMP or mobile measurement partner. Zynga recently announced its intentions of acquiring an ad network including supply and demand side tech, mediation, and an MMP We discuss the potential implications of these kinds of vertically integrated acquisitions with a games studio business pose a number of conflicts and dangers to potential customers of the ad networks. Speakers: Josh Chandley - COO of WildCard Games and current customer of AL Josh Burns -  Founder of DigitalDevConnect, A games industry veteran and neutral party Filippo De Rose - Head of Growth at Trap Light, also previously at Pixelberry and a former customer of AL Aviad Dadon - Chief Strategy Officer at Bidshake Moderator: Joe Kim - CEO LILA Games
TWIG #124: Star Wars to Marvel -> Licensed IP, Applovin S1, Roblox: Dawn of the Metaverse
Welcome to TWIG #124! Today we cover: #1. From Star Wars to Marvel, licensed video games are becoming more ambitious. Here’s why. #2. AppLovin S1 (our take on the MTM take)  #3. Roblox: Dawn of the Metaverse LINKS: AdTech + Game Studios: The BIG Danger Creators at Work Podcast (Liquid & Grit) Hosts: - Miska Katkoff (@m_katkoff) - Joe Kim (@jokim1) - Eric Kress (@ekress) - Adam Telfer (@adamwtelfer) As always, pls feel free to send us feedback! Check out TWIG on the GameMakers YouTube Channel!
Building Games For A Female Audience | Ft. Renata Caldani, Joana Marques, and Maryna Iaremenko
How do you design mobile games for a female audience? In this talk, we cover genres, motivations, mechanics, and much more! Speakers: Maryna Iaremenko, Lead Game Designer, GameHouse Joana Marques, Sr. Product Manager Renata Caldani, Brand Manager, Square Enix Montreal Moderator: Joseph Kim, CEO LILA Games SPONSOR: This podcast is sponsored by Square Enix Montreal.  Check out a ton of open listings right: *** HERE *** Also, check out some of the open positions below: Senior VFX Artist Game Designer Lead Game Designer UA Marketing Artist Data Analyst Executive Producer Development Director Bi Developer Software Development Manager Release Management Supervisor User Researcher
TWIG 123: Fortnite Acquires Fall Guys Dev Mediatonic, Ubisoft NFT Game, and Dream Games Secures $50M
Welcome to TWIG #123! Today we cover: #1. Fortnite developer Epic buys Fall Guys studio Mediatonic #2. Gaming Giant Ubisoft Partners With Ethereum-based NFT Platform Sorare #3. Dream Games secures $50m Series A round LINKS: Join us on Clubhouse this Friday 3/12/2021 at 12PM PST to discuss the Future of Games Industry M&A https://www.joinclubhouse.com/event/MRQ1Z7pE Hosts: - Miska Katkoff (@m_katkoff) - Joe Kim (@jokim1) - Eric Kress (@ekress) - Adam Telfer (@adamwtelfer) As always, pls feel free to send us feedback! Check out TWIG on the GameMakers YouTube Channel!
How to Turnaround a Company with Offer Yehudai, President of Fyber
Let's be honest, leading a winning team is easy. Success breeds success and you're rolling from one victory to another with the momentum growing day-by-day.  What is hard is taking over a team that is failing and turning it around. What is even harder is turning around a declining public company, whose numbers are scrutinized every single quarter by shareholders and analysts. I'm joined by Offer Yehudai, President of Fyber, who shares his experience in spearheading Fyber's 3-year turnaround.
Growth Triggers #6 The Right Way to Build Your Game Marketing Team
Growth Triggers is a segment focusing on all matters of growth. In this episode, we discuss: Whether to embed UA staff or not? Who do you count in a UA team What are the vital UA functions for a game team? Who/what do you need for the best chances of success in SL? Your hosts Michail Katkoff and Eric Seufert
TWIG #122: PUBG New State, Genshin Impact Dev Costs, Google Stadia Problem?, & Spotify Remote Work
Welcome to TWIG #122! Today we cover: #1. PUBG: New State is a futuristic new battle royale game for Android and iOS #2. Genshin Impact Dev Costs #3. Google Stadia Problem?  A Video Game Unit That’s Not Googley Enough #4. Spotify says it's letting employees work from anywhere, while still paying San Francisco and New York salaries Hosts: - Miska Katkoff (@m_katkoff) - Joe Kim (@jokim1) - Eric Kress (@ekress) - Adam Telfer (@adamwtelfer) As always, pls feel free to send us feedback! Check out TWIG on the GameMakers YouTube Channel!
How to Market Mobile Games in 2021 with Kieran O’Leary, VP Marketing at Rovio
ATT will handicap ad platforms’ abilities to target specific users throwing a wrench in the growth strategies of most top mobile game publishers. The three key changes will be: Resurrection of Product Marketing  The Role of an IP in performance marketing  The Broadening of Media Mix In this episode I'm joined by Kieran O'Leary, VP of Marketing at Rovio, to discuss mobile games marketing in 2021. We focus on the topics above and discuss what's the best way for the game and marketing team to work together.
TWIG #121: BlizzCon, Zynga accelerates, Rovio's financials and VALHEIM!
Welcome to TWIG #120! Today we cover: #1. Zynga’s plan to accelerate growth in 2021 #2. BlizzCon Online 2021 #3. Valheim: How a 5-Person Team Created the Most Popular Game on Steam #4. Rovio 2020 Financial Statement  Hosts: - Miska Katkoff (@m_katkoff) - Joe Kim (@jokim1) - Eric Kress (@ekress) As always, pls feel free to send us feedback! Check out TWIG on the GameMakers YouTube Channel!
Embracer Group: Strategy, Outlook, and Focus on the Long-term | Kenshi Arasaki (ATA), Ken Go (DECA), and Randy Pitchford (Gearbox), Lars Wingefors (Embracer),
We get a comprehensive and in-depth discussion talking about industry consolidation/consolidators and more specifically about the Embracer Group.  In a unique discussion, we get a very holistic perspective on Embracer speaking to:       - Kenshi Arasaki, CEO, A Thinking Ape, One of the best in the industry at long-tail and forever franchise games with titles from the early days of IOS like Kingdoms at War.          - Ken Go, CEO, DECA Games, Who specialize in live operations having taken over and successfully managed live titles such as former gree titles like Knights & Dragons and Modern War.       - Randy Pitchford, President and Co-founder Gearbox, I think everyone knows Gearbox games most notably Borderlands.       - Lars Wingefors, Co-founder and Group CEO, Embracer Group, Quickly becoming famous for a lot of the recent industry acquisitions they have been making.  Host:    - Joe Kim, CEO LILA Games
TWIG #120: Supercell on 2nd Decade, Zynga Ad Network, Bad Robot Entering Games, Microsoft on Future of Games
Welcome to TWIG #120! Today we cover: #1. Zynga Is Building Its Own Ad Network, Mulling M&A #2. Bad Robot looking to be the rare Hollywood-and-games success story #3. Microsoft's Head of Cloud Gaming James Gwertzman Talks Past, Present, and Future of Gaming Tech #4. MY TAKE ON SUPERCELL IN 2020 AS WE BEGIN OUR SECOND DECADE Hosts: - Miska Katkoff (@m_katkoff) - Joe Kim (@jokim1) - Eric Kress (@ekress) As always, pls feel free to send us feedback! Check out TWIG on the GameMakers YouTube Channel! CLUBHOUSE EVENT  This Friday 2/19/2021 at 12PM PST https://www.joinclubhouse.com/event/xob8aNOK Sponsors Square ENIX Montreal. Check out their open job positions here: semmtl.com/dof
Learnings from Building My Dream Team with Sophie Vo, Studio Lead at Voodoo
How do you build a dream team from scratch? In this episode Sophie Vo, Studio Lead at Voodoo, details her journey of building a game team. We discuss how to craft a team culture, hire according to set values and lead through lockdowns. Sophie has a true passion towards leadership. Her approach is very methodical and constantly improving as she analyses, plans, executes and recalibrates based on learnings. Don't miss Sophie's original article "A Dream Team is All You Need".
Future of PC Games | David Brevik (OG!), Sean Haran (Gearbox), Tim Morten (Frost Giant)
Today we will be speaking about the future of PC Gaming.    Here with us to talk about this are 3 incredible speakers     - David Brevik, Famous of course for founding Blizzard North and for Diablo but then also founding other game studios including Gazillion and now as President of Skystone Games      - Sean Haran who’s held senior executive roles at 20th Century Fox, Marvel, Riot, and now as Chief Business Officer at Gearbox      - Tim Morten who was at Activision, was CEO of Savage Entertainment, held exec positions at EA, Santa Monica and Blizzard before starting Frost Giant as CEO. Host:    - Joseph Kim, CEO of LILA Games
Sours: https://anchor.fm/deconstructoroffun/episodes/TWIG-111-Liliths-Farlight-84-Battle-Royale-Shooter--Fortnite-Subscriptions--and-Supercell-Shuts-Down-Hay-Day-Pop-en7r94
Fortnite X Batman : Foundation Introduction Trailer

How can I cancel my Fortnite Crew subscription?

You are able to cancel your Fortnite Crew subscription at any time. Even after canceling, your membership will remain effective until the end of your current billing period. You will keep all previously awarded Battle Passes, V-Bucks, and Crew Packs.

The process of canceling your subscription will depend upon the platform that you signed up for the membership on. Select the platform where you purchased below for the proper steps to cancel.

Purchasing Platform


Xbox

To cancel a subscription purchased on an Xbox console, follow these steps:

  1. Navigate to account.microsoft.com/account
  2. Sign in to your Microsoft account
  3. Select Services & Subscriptions at the top of the page
  4. Select Manage next to your subscription listing
  5. Select Turn off recurring billing to the right
  6. Follow the prompts to turn off recurring billing

Why were items removed from my account after canceling Fortnite Crew on Xbox?

You have two options when adjusting your Fortnite Crew Xbox subscription with Microsoft. 

The first option is to stop future recurring Fortnite Crew payments by visiting account.microsoft.com, sign in, and select “Turn off recurring billing”. With this option Fortnite Crew items and V-Bucks, you have received as part of the subscription will stay in your account, but future Fortnite Crew monthly payments will not be processed.

The second option is to contact Microsoft support to cancel and request a full refund of your Fortnite Crew purchase. If granted, this option results in the removal of Fortnite Crew content from your account, including 1,000 V-Bucks or the items purchased with them, and any monthly Crew Packs. You will keep the Battle Pass, however, 950 V-Bucks will be deducted from your wallet. This may result in a negative V-Bucks balance in your Fortnite wallet.

If you see that items have been removed from your Xbox account after canceling your Fortnite Crew subscription, it is likely because your subscription was canceled and refunded by Microsoft. This may have happened if you had previously selected “Cancel subscription” and selected “Cancel now and get a refund” - which refunds your Fortnite Crew subscription - rather than “Turn off recurring billing” - which cancels future recurring billing of your subscription. 

Each platform has its own cancellation and refund policies. You can find the Xbox subscription refund policy here and full terms and conditions here. 

If you previously received a refund, you can still resubscribe to Fortnite Crew by December 31 to receive the December Crew Pack featuring Galaxia. 

If you're looking for further details on canceling Fortnite Crew renewal, please check the FAQs on the Fortnite Crew web page, as well as our knowledge base page for canceling Fortnite Crew.


PlayStation

To cancel a subscription purchased on a Playstation console, follow these steps:

  1. Navigate to store.playstation.com
  2. Sign in to your account for Playstation Network
  3. Click on Subscriptions Management
  4. Select Turn Off Auto Renew.

Nintendo Switch

To cancel a subscription purchased on a Switch console, follow these steps:

  1. Click the Home button on your Switch
  2. Open the Eshop
  3. Select your account icon in the top right of the screen
  4. Select your Subscriptions
  5. Locate your Fortnite Crew subscription in the list and select Turn Off Automatic Renewal
  6. Follow the prompts to cancel

Samsung

To cancel a subscription purchased on a Samsung mobile device, follow these steps:

  1. On your phone, navigate to the Galaxy Store
  2. Tap to open the Menu
  3. Tap on Subscriptions
  4. Select Fortnite from the app list
  5. Tap on Cancel

Epic/PC

To cancel a subscription purchased on PC or Android, follow these steps:

  1. Navigate to www.epicgames.com/account
  2. Sign in to your Epic Games account
  3. Select Subscriptions to the left
  4. Select the Cog icon to the top right of your subscription
  5. Select Cancel Subscription
  6. Follow the prompts to cancel
Sours: https://www.epicgames.com/help/en-US/fortnite-c75/fortnite-crew-c157/how-can-i-cancel-my-fortnite-crew-subscription-a7522

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